<!DOCTYPE HTML>
<html>
<head>
    <meta charset="utf-8">
    <title>Egret</title>
    <meta name="viewport" content="width=device-width,initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no"/>
    <meta name="apple-mobile-web-app-capable" content="yes"/>
    <meta name="full-screen" content="true"/>
    <meta name="screen-orientation" content="portrait"/>
    <meta name="x5-fullscreen" content="true"/>
    <meta name="360-fullscreen" content="true"/>
    <style>
        html, body {
            -ms-touch-action: none;
            background: #888888;
            padding: 0;
            border: 0;
            margin: 0;
            height: 100%;
        }
    </style>

    <!--这个标签为通过egret提供的第三方库的方式生成的 javascript 文件。删除 modules_files 标签后，库文件加载列表将不会变化，请谨慎操作！-->
    <!--modules_files_start-->
	<script egret="lib" src="libs/modules/egret/egret.js"></script>
	<script egret="lib" src="libs/modules/egret/egret.web.js"></script>
	<script egret="lib" src="libs/modules/game/game.js"></script>
	<script egret="lib" src="libs/modules/res/res.js"></script>
	<script egret="lib" src="libs/modules/eui/eui.js"></script>
	<script egret="lib" src="libs/modules/tween/tween.js"></script>
	<script egret="lib" src="libs/modules/socket/socket.js"></script>
	<script egret="lib" src="libs/modules/dragonBones/dragonBones.js"></script>
	<script egret="lib" src="thirdparty/protobuf/bin/protobuf/protobuf.js"></script>
	<script egret="lib" src="thirdparty/jszip/bin/jszip/jszip.js"></script>
	<script egret="lib" src="promise/promise.js"></script>
	<!--modules_files_end-->

    <!--这个标签为不通过egret提供的第三方库的方式使用的 javascript 文件，请将这些文件放在libs下，但不要放在modules下面。-->
    

    <!--这个标签会被替换为项目中所有的 javascript 文件。删除 game_files 标签后，项目文件加载列表将不会变化，请谨慎操作！-->
    <!--game_files_start-->
	<script egret="lib" src="bin-debug/core/Module.js"></script>
	<script egret="lib" src="bin-debug/core/com/Component.js"></script>
	<script egret="lib" src="bin-debug/core/com/EUIComponent.js"></script>
	<script egret="lib" src="bin-debug/core/com/EUILayer.js"></script>
	<script egret="lib" src="bin-debug/core/data/Callback.js"></script>
	<script egret="lib" src="bin-debug/core/data/Dictionary.js"></script>
	<script egret="lib" src="bin-debug/core/event/EventData.js"></script>
	<script egret="lib" src="bin-debug/core/interfaces/ILoadingUI.js"></script>
	<script egret="lib" src="bin-debug/core/utils/DebugUtils.js"></script>
	<script egret="lib" src="bin-debug/AssetAdapter.js"></script>
	<script egret="lib" src="bin-debug/core/TimerManager.js"></script>
	<script egret="lib" src="bin-debug/core/com/Animation.js"></script>
	<script egret="lib" src="bin-debug/ThemeAdapter.js"></script>
	<script egret="lib" src="bin-debug/core/Core.js"></script>
	<script egret="lib" src="bin-debug/core/EventCenter.js"></script>
	<script egret="lib" src="bin-debug/core/com/Layer.js"></script>
	<script egret="lib" src="bin-debug/core/config/Config.js"></script>
	<script egret="lib" src="bin-debug/core/config/ConfigDef.js"></script>
	<script egret="lib" src="bin-debug/core/FrameEventCenter.js"></script>
	<script egret="lib" src="bin-debug/core/InputManager.js"></script>
	<script egret="lib" src="bin-debug/core/data/Node.js"></script>
	<script egret="lib" src="bin-debug/core/data/NodeList.js"></script>
	<script egret="lib" src="bin-debug/core/enum/Keyboard.js"></script>
	<script egret="lib" src="bin-debug/core/LayerCenter.js"></script>
	<script egret="lib" src="bin-debug/core/event/EventID.js"></script>
	<script egret="lib" src="bin-debug/core/event/KeyboardEventData.js"></script>
	<script egret="lib" src="bin-debug/core/event/ModuleEventData.js"></script>
	<script egret="lib" src="bin-debug/core/interfaces/IComponent.js"></script>
	<script egret="lib" src="bin-debug/core/interfaces/IFactory.js"></script>
	<script egret="lib" src="bin-debug/core/LoadingManager.js"></script>
	<script egret="lib" src="bin-debug/core/interfaces/IMessage.js"></script>
	<script egret="lib" src="bin-debug/core/net/ByteBuffer.js"></script>
	<script egret="lib" src="bin-debug/core/net/HttpAPI.js"></script>
	<script egret="lib" src="bin-debug/core/net/ProtoFactory.js"></script>
	<script egret="lib" src="bin-debug/core/net/SocketAPI.js"></script>
	<script egret="lib" src="bin-debug/core/net/SocketEventData.js"></script>
	<script egret="lib" src="bin-debug/core/utils/Base64.js"></script>
	<script egret="lib" src="bin-debug/core/utils/CachePool.js"></script>
	<script egret="lib" src="bin-debug/core/utils/DateUtils.js"></script>
	<script egret="lib" src="bin-debug/core/utils/DBFactory.js"></script>
	<script egret="lib" src="bin-debug/Main.js"></script>
	<script egret="lib" src="bin-debug/core/utils/Long.js"></script>
	<script egret="lib" src="bin-debug/core/utils/MathUtils.js"></script>
	<script egret="lib" src="bin-debug/core/utils/MCFactory.js"></script>
	<script egret="lib" src="bin-debug/core/utils/MD5.js"></script>
	<script egret="lib" src="bin-debug/core/utils/PlatUtils.js"></script>
	<script egret="lib" src="bin-debug/core/utils/ResUtils.js"></script>
	<script egret="lib" src="bin-debug/core/utils/SoundUtils.js"></script>
	<script egret="lib" src="bin-debug/core/utils/TextUtils.js"></script>
	<script egret="lib" src="bin-debug/core/utils/WebUtils.js"></script>
	<script egret="lib" src="bin-debug/core/utils/XMLUtils.js"></script>
	<script egret="lib" src="bin-debug/game/enums/LayerEnum.js"></script>
	<script egret="lib" src="bin-debug/game/enums/ModuleEnum.js"></script>
	<script egret="lib" src="bin-debug/game/keyBoard/KeyBoardManager.js"></script>
	<script egret="lib" src="bin-debug/game/modules/GameModule.js"></script>
	<script egret="lib" src="bin-debug/game/modules/LoginModule.js"></script>
	<script egret="lib" src="bin-debug/game/modules/MainModule.js"></script>
	<script egret="lib" src="bin-debug/game/uimanager/UIManager.js"></script>
	<script egret="lib" src="bin-debug/game/utils/ButtonManager.js"></script>
	<script egret="lib" src="bin-debug/game/utils/LocalData.js"></script>
	<script egret="lib" src="bin-debug/game/utils/Utils.js"></script>
	<script egret="lib" src="bin-debug/game/views/component/Currency.js"></script>
	<script egret="lib" src="bin-debug/game/views/component/EntranceBtn.js"></script>
	<script egret="lib" src="bin-debug/game/views/component/LinkDelay.js"></script>
	<script egret="lib" src="bin-debug/game/views/component/ModleBtn.js"></script>
	<script egret="lib" src="bin-debug/game/views/component/SkillBtn.js"></script>
	<script egret="lib" src="bin-debug/game/views/enum/InputType.js"></script>
	<script egret="lib" src="bin-debug/game/views/hint/LinkHintView.js"></script>
	<script egret="lib" src="bin-debug/game/views/loading/MainLoadingUI.js"></script>
	<script egret="lib" src="bin-debug/game/views/loading/PreLoadingUI.js"></script>
	<script egret="lib" src="bin-debug/game/views/login/LoginUI.js"></script>
	<script egret="lib" src="bin-debug/game/views/main/MainPlayerFace.js"></script>
	<script egret="lib" src="bin-debug/game/views/main/MainUI.js"></script>
	<script egret="lib" src="bin-debug/unittest/EventTest.js"></script>
	<script egret="lib" src="bin-debug/unittest/MCFactoryTest.js"></script>
	<script egret="lib" src="bin-debug/unittest/ResUtilsTest.js"></script>
	<script egret="lib" src="bin-debug/unittest/SoundUtilsTest.js"></script>
	<script egret="lib" src="bin-debug/unittest/UnitTest.js"></script>
	<script egret="lib" src="bin-debug/unittest/UtilsTest.js"></script>
	<script egret="lib" src="bin-debug/unittest/WSTest.js"></script>
	<!--game_files_end-->
</head>
<body>

    <div style="margin: auto;width: 100%;height: 100%;" class="egret-player"
         data-entry-class="Main"
         data-orientation="landscape"
         data-scale-mode="fixedWide"
         data-frame-rate="60"
         data-content-width="1334"
         data-content-height="750"
         data-show-paint-rect="false"
         data-multi-fingered="2"
         data-show-fps="true" data-show-log="true"
         data-show-fps-style="x:0,y:0,size:12,textColor:0xffffff,bgAlpha:0.9">
    </div>
    <script>
        /**
         * {
         * "renderMode":, //引擎渲染模式，"canvas" 或者 "webgl"
         * "audioType": 0 //使用的音频类型，0:默认，1:qq audio，2:web audio，3:audio
         * "antialias": //WebGL模式下是否开启抗锯齿，true:开启，false:关闭，默认为false
         * "retina": //是否基于devicePixelRatio缩放画布
         * }
         **/
        egret.runEgret({renderMode:"webgl", audioType:0});
    </script>
</body>
</html>
